package com.baizhi.entity;

public class Celebrity {
    private int id;
    private String name;
    private String faction;//门派
    private String groupcome;//区组
    private String fightNum;//战斗力
    private String influence;//影响力



    public Celebrity() {
    }

    public String getGroupcome() {
        return groupcome;
    }

    public void setGroupcome(String groupcome) {
        this.groupcome = groupcome;
    }

    @Override
    public String toString() {
        return "Celebrity{" +
                "id=" + id +
                ", name='" + name + '\'' +
                ", faction='" + faction + '\'' +
                ", groupcome='" + groupcome + '\'' +
                ", fightNum='" + fightNum + '\'' +
                ", influence='" + influence + '\'' +
                '}';
    }

    public Celebrity(int id, String name, String faction, String groupcome, String fightNum, String influence) {
        this.id = id;
        this.name = name;
        this.faction = faction;
        this.groupcome = groupcome;
        this.fightNum = fightNum;
        this.influence = influence;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getFaction() {
        return faction;
    }

    public void setFaction(String faction) {
        this.faction = faction;
    }

    public String getFightNum() {
        return fightNum;
    }

    public void setFightNum(String fightNum) {
        this.fightNum = fightNum;
    }

    public String getInfluence() {
        return influence;
    }

    public void setInfluence(String influence) {
        this.influence = influence;
    }
}
